Home > Between the Lines, Game Development, Jointhesaga.com > Between the Lines: “The Spectre’s Song”

Between the Lines: “The Spectre’s Song”

It’s been more than a year since people started showing up aboard the sentient starship known as Comorro Station. In all that time, though, no one has ever really learned much about the past of this creature that has been around for tens of millions of years.

When Anshera asked for a Ghost Story event card activity, I found my chance to do a couple of things.

First, I could use a creative method to provide exposition about Comorro that players otherwise would never get, because that history is something the Yaralu would never share on her own.

Second, I could mess with the perception that a “Brody event” always involves maiming, killing, or near-death experiences.

No dice rolls. Not one bolt of blaster fire. And very little dialogue. The only dialogue, spoken by Comorro herself, is a demand for Anshera to shut up when she starts singing an ancient but familiar tune.

Anshera, a character transferred over from Necromundus after it closed (and therefore able to communicate with the dead), was able to detect and interact with glowing, singing orbs that only she could see in the docking hub – the long-barren womb of Comorro Station. She asked Razorback to give her a lift so that she could reach out and touch one of the orbs. When she did, her eyes began to glow and the song emanated from her so that all could hear.

The song evoked emotions and images within the minds of all who listened, telling the story of Comorro’s doomed offspring, who were captured by the Kamir and Thul, then used as weapons against their enemies – including a war to enslave the Lotorians and destroy their native world. Comorro then took it upon herself to hunt her eight children. She caught and consumed seven of them. The eighth, later to become known as The Harrower, eluded capture and joined with the Hivers in their eventual war against the Kamir. The Harrower still lives today – it was the massive ship that players first encountered on the original OtherSpace back in 1998.

It wasn’t an action-packed event, but I do think it was a success at provoking some emotions that give players a deeper sense of the hardship and sorrow experienced by Comorro.

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  1. Chiro
    April 19, 2010 at 9:10 pm

    No bombs needing to be disarmed? No hostages? No deadly virus? The event is a lie.

  2. Razorback
    April 19, 2010 at 9:25 pm

    Nice job, I actually felt bad for Comorro, as did all of the characters, it seemed. And yes, when I saw Brody in the docking bay, I thought there would be violence. I enjoyed the change.

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